Due for release this month as an exclusive to Oculus Rift, Brass Tactics has now been delayed by several months until early 2018.
Developer Hidden Path Entertainment made the announcement via the Oculus Blog today, saying that with the extra development time it plans on adding new units and more tech tree options.
“Up until now, we’ve had a balanced set of eight standard units that everyone had access to in-game: archers, warriors, cavalry, tanks, mechanics, artillery, wasps, and the titan,” said Game Director Michael Austin. “We’re nearly doubling the number of choices and breaking the symmetry between players. You can easily choose one of the thematic sets we’ve created, or you can customize your own and pick the eight units that best represent the way you like to play.”
The studio will be holding an open multiplayer beta in January. Check out VRFocus’ preview of Brass Tactics from the Game Developers Conference (GDC) 2017 or the interview with Hidden Path Entertainment’s CCO Mark Terrano.
“The best feeling in the world as a game developer is to take a great game and make it awesome,” Austin added. “Once you’re at that point where you’ve put in all the features, each day and week is transformative in making the game better—momentum really picks up. We’re going even farther down that path, ensuring the best possible experience for players at launch.”
Brass Tactics is now scheduled to launch on 22nd February, 2018. For any further updates, keep reading VRFocus.