Unity Announces Support For iOS 11 and ARKit
Unity hopes that support for ARKit will encourage more creators to try their hand at AR apps.
Last month Unity Technologies announced that it was working closely with Google to integrate its newly released augmented reality (AR) toolkit, ARCore, into the Unity engine. Now it has been announced that Unity will also support Google’s rivals Apple, with support for ARKit and iOS 11.
Unity have been working to include that the new features from ARKit and iOS 11 would be supported by Unity. The Unity engine is one of the most popular in the world, providing the driving force behind the majority of mobile virtual reality (VR) applications currently available.
With the release of iOS 11, the AR tools available in ARKit are now available to millions of iPad and iPhone users, and many developers are keen to take advantage of the opportunities this provides.
“At Unity, we believe the world is a better place with more creators in it, and the launch of iOS 11 and ARKit means even more people will have the ability to create and enjoy engaging, accessible AR experiences,” said Ralph Hauwert, Director of Development for Platforms at Unity. “Supporting the latest and greatest tech ensures we can give our creators the confidence and tools to build and scale, while easily publishing across nearly any platform.”
Several Unity-based apps have already been enhanced with ARKit, including the phenomenally popular Pokemon Go by Niantic, Walking Dead: Our World by Next Games, IKEA Place and Warhammer 40,000: Freeblade.
VRFocus will continue to report on new and innovative applications using ARKit.