Aiming and firing a bow using motion controllers such as the HTC Vive wands or Oculus Touch controllers is a very satisfying experience. That experience lies at the heart of Sacralith: The Archer’s Tale as part of a wider adventure through a fantasy world.
The players takes the role of the titular Archer in a story that concerns a quest for a powerful magic stone that grants the wielder the power to control and command dragons. You are not the only one in search of this artefact, however, and enemies will throw obstacles in your path, along with hordes of monsters and other foes that need to be cut down before you can progress.
The movement and even facial expressions have been performed by real actors and recorded using motion capture for a more realistic experience. Developer Dmitry Svetlov is hoping to create a detailed world of impressive visual effects and immersive story.
Though full details have not yet been revealed, there is word from the developer of allies that will accompany the player character. It is unknown at this stage if these will be AI-controlled NPCs, perhaps ones that can be directed with tactical commands, or if co-operative multiplayer will be an option.
For combat, certain special ‘firing zones’ are available, which the user can choose from to get the best angle of attack for their storm of arrows. It has not yet been established if this will involve blink teleportation.
Sacralith: The Archer’s Tale is due to launch on Steam for HTC Vive and Oculus Rift in December 2017. A price point for the title has yet to be set. A video teaser trailer is available to view below.
VRFocus will bring you further information on Sacralith: The Archer’s Tale as it becomes available.