Fan Project Brings Resident Evil 2 Into VR

CGI Artist CryingHorn recreates iconic monster encounter in VR.

The general reaction to the release of Resident Evil 7 biohazard was a positive one. Most fans found the title a return to form for the franchise, with the PlayStation VR version being a defining experience for many virtual reality users. Inspired by this, some Resident Evil fans have brought franchise classic Resident Evil 2 into virtual reality (VR).

First released by Capcom back in 1998 for the original PlayStation, Resident Evil 2 was greeted with widespread enthusiasm and high praise from critics. Subsequently posted to PC, Nintendo 64, Dreamcast and GameCube. There was much excitement over new of a HD remake for the title, though that project currently seems to be stalled.

To fill the gap, Resident Evil fan and 3D CGI artist Adrius Balciunas took up the ambitious project to remake Resident Evil 2 himself. Not content with simple re-creating the title in high-definition, he instead chose to go down the same route as Resident Evil 7 and bring Resident Evil 2 into VR.

Utilising the best technology currently available, Balciunas, who is known online as CryingHorn, has used Unreal Engine 4 to begin recreating Resident Evil 2 in loving detail for PC users who have an Oculus Rift or HTC Vive.

The remake is not complete, at present only consisting of the Racoon City Police Department Main Hall area, which fans will know as the area where a certain well-known monster makes its appearance. Balciunas has not yet confirmed if there are plans to convert the entire title into VR.

You can check out a video of the Main Hall encounter in VR below. Updates can be found on the CryingHorn Facebook page.

VRFocus will bring you further information on the Resident Evil 2 VR project as it becomes available.

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