Albino Lullaby Rebranded as Alice’s Lullaby, Episode 2 Coming March 2018

The psychological horror will have more characters and objects to interact with.

It’s been almost two years since Ape Law released its psychological horror Albino Lullaby on Steam, bringing the title to HTC Vive for the launch of the headset. Today the studio has announced a slight re-brand of the videogame, now going by the title of Alice’s Lullaby. Designed as an episodic experience, the second episode now has a confirmed launch date, 22nd March 2018.

The second installment will see improvement for both desktop and virtual reality (VR) players, with player driven pacing  – so no cut scenes, more objects to interact with, five new characters, and ‘Buck’s Clicker’ which bends time and space.

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“Episode 1 was about discovering a strange new world, but in Episode 2_we explore it’s characters and introduce a very important character, Alice. ‘ExploraStoryTelling’ continues to be the driving force of Alice’s Lullaby with uncovering fiction by players exploring the gameworld from the perspective of both Alice and the melty version of YOU from Episode 1.” said Justin Pappas, creative director of Alice’s Lullaby and Founder of Ape Law in a statement.

Ape Law has ensured that Alice’s Lullaby is a psychological nightmare that differs from other horror experiences by not having jump scares or gore. The game space dynamically twists and contorts around players in real-time,whilst they unravel the twisted narrative.

Check out the first gameplay trailer for Alice’s Lullaby below, and for further updates keep reading VRFocus.

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