Today, Mozilla is updating its popular web browser to version 55, bringing with it one major update for Oculus Rift and HTC Vive customers who use the software, and that’s WebVR support.
With the update Mozilla has launched today now means it can compete with Google Chrome and Microsoft Edge, both of which added support earlier this year.
Adding WebVR support means that once users find a web videogame or app that supports virtual reality (VR), they can experience it with a headset just by clicking the VR headset icon visible on the web page. Users can navigate and control VR experiences with handset controllers as well as movements in physical space.
“We believe WebVR will be a key factor in the progress toward mass adoption of VR and a powerful channel for creators seeking the broadest distribution,” said Nate Mitchell, Oculus Co-founder and Head of Rift in a Mozilla blog posting. “Through our work with Mozilla, we’re making it even easier for Oculus Rift owners to have access to a growing collection of amazing WebVR content, whether it be the countless immersive experiences already available or an optimized 2D browsing experience.”
This was echoed by Rikard Steiber President Viveport and SVP Virtual Reality at HTC who said: “VR will change the world as we know it and WebVR will be a great platform for a new generation of immersive cross-platform experiences for the HTC Vive and others. We look forward to continuing the work with Mozilla and our Vive developer community to deliver mind blowing WebVR experiences.”
In conjunction with the launch of WebVR for Firefox, Mozilla has created a new WebVR website, mozvr.com, where you can see more about the company’s VR plans.
For further VR updates on Firefox, keep reading VRFocus.