More Details Emerge On Doom VFR

Bethesda and ID Software talk about the making of DOOM VFR.

Bethesda’s surprise announcement of its plans to bring the DOOM franchise into virtual reality (VR) generated much excitement and speculation when it was unveiled at E3 earlier this year. Now the developers have released a new video detailing some of the features that will be available in DOOM VFR.

In DOOM VFR the players takes on the role of a scientist working at the facility where the famous BFG weapon was developed. There, the player find themselves uploaded to a computer after their human body is killed, and from there, jump around various cybernetic systems, taking on the demons that have invaded the facility. The player will be able to take control of a security robot that is completely covered in guns, offering access to massive firepower to cut down the demonic hordes.

“To be able to step into the world is the most exciting part of VR,” said Director Marty Stratton. He also spoke of the various locations that would be available during DOOM VFR, including several that will be familiar to those who have played previous titles.

DOOM VFR

Robert Duffy, Chief Technology Officer at ID software said: “We wanted to build an experience that takes advantage of the key aspects of virtual reality.” he also added while speaking of the various locations that will be available: “All of them are cool but one of them is really spectacular.”

Movement will be primarily handled using teleportation, but there is also a ‘dash’ function available via the trackpad for rapid movement and strafing.

DOOM VFR will be coming to HTC Vive and PlayStation VR at some point later in 2017. The full video feature can be viewed below.

VRFocus will bring you further news on DOOM VFR and other VR titles as it becomes available.

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