SigTrap Games’ 6 degrees-of-freedom (6DoF) shooter Sublevel Zero supported Oculus Rift in an early beta form back in 2016, but with a new update today that support has been officially rolled out to the headset as well as HTC Vive.
While the title was originally called Sublevel Zero, the studio has renamed the videogame Sublevel Zero Redux due to the size of the update released today. Alongside full VR support loads of new content has been added. This includes a remastered campaign, with unlockable levels and harder modes; expanded procedural generation adding over 70 new rooms; new enemies with additional elite variants of existing enemies; new localisation options and a whole lot more.
Lead programmer Dr Luke Thompson said in a statement: “We created the first outline of Sublevel Zero at a game jam, as a love letter to games we grew up with like Descent and Forsaken. From the start we knew it would be awesome in VR, and though it’s taken us a while to finalise support we think it’s been worth the wait.”
While lead artist Gary Lloyd commented: “We’re really excited about the upcoming release of Sublevel Zero Redux on PC. It’s been great to see such a positive response from the community and we can’t wait to see what people think of the extra content.”
Sublevel Zero Redux is available through Steam, GOG and Humble for both existing Sublevel Zero players and new players. The price remains at $14.99 USD, with a one week 35 percent launch sale.
VRFocus will continue its coverage of Sublevel Zero, reporting back with the latest announcements.