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Physics Puzzler Bounce Comes To Oculus Rift

Virtual reality (VR) tends to do well with puzzle titles, from the slow consideration of titles like Statik, to fast-paced action of hybrid puzzle-action like Star Child, videogame puzzles and VR seem to go together like cheese on bread. So for Oculus Rift users who missed out on playing fast-moving physics puzzled of Bounce, now is the time to rejoice.

Bounce, produced by Steel Wool Studios is a neon-coloured VR experience that requires players to get a small sphere-shaped robot from one end of a room to another, either avoiding or activating various items and obstacles along the way.

The developers behind Bounce include several former employees of Telltale Games, Pixar and Lucasfilm, leading to a title that has both intricate gameplay mechanics as well as smooth animation and a narrative to follow through the various levels. Bounce was previously available on the HTC Vive, where it got a favourable review from VRFocus, saying: “Bounce is the epitomy of trial and error, you’ll probably whizz through the early stages and get really infuriated with the latter ones. But that’s part of the joy of these style of videogames. If it was easy then where’s the challenge and the fun, and Bounce certainly delivers that, literally making you jump through hoops to succeed.”

You can now find Bounce on the Oculus Store, priced at £10.99 (GBP), though Oculus users will need the Touch controllers in order to play. Similar to the HTC Vive version, Bounce has 50 levels to ply through, a scoring system and leaderboards so you can compare your score with friends, and the ‘Style Mode’ which adds longevity with the option to go back and reply levels while attempting to do things in the most outlandish way possible.

VRFocus will bring you further news on new VR releases as it becomes available.