Set foot on the Red Planet Next Month with Mars 2030

Fusion Media Group's experience will support HTC Vive, Oculus Rift and PlayStation VR.

Today, Fusion Media Group (FMG) has announced that its virtual reality (VR) experience Mars 2030 will be arriving for HTC Vive, Oculus Rift and PlayStation VR in July 2017. 

Developed in partnership with NASA, FMG first announced the project back in 2015, simulating what it would be like to be one of the first astronauts on Mars. Allowing users to journey 34 million miles in the comfort of their own home, Mars 2030 uses NASA satellite imagery of the Martian surface so they can set foot on the Red Planet and explore 15 square miles of its landscape.

Mars 2030 Screenshot 3

Once on the ground users will be able to experience the actual spacesuit prototype, drive the Multi-Mission Space Exploration Vehicle (MMSEV) Rover, explore the actual Mars Habitat design and more. They’ll be able to study the planet’s ancient geology, traverse dangerous terrain such as lava tubes, frozen lakes and lofty mountainsides while facing realistic weather conditions, atmospheric pressure and the challenges of partial gravity.

“We’re thrilled to provide people with the opportunity to take their first steps on the surface of Mars without training to be an astronaut,” explained Julian Reyes, Director of VR/AR at FMG . “It has been such a privilege to work so closely with various NASA teams and their dedication to make this mission a reality is truly inspirational. By offering the most authentic experience possible, we hope a progressive audience of explorers will witness the awe of extraterrestrial travel and feel inspired back at home here on Earth.”

The Mars 2030 VR experience for HTC Vive, Oculus Rift and PlayStation VR, will be available in July for $14.99 USD. A non-VR version for PC, Playstation 4 and Playstation 4 Pro will also be available. For educators and students the experience will be free of charge due to the NASA Space Act Agreement.

For any further details on Mars 2030, keep reading VRFocus.

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