It has been previously suggested that the upcoming new Xbox console, Project Scorpio, would include some degree of compatibility with virtual reality (VR) and mixed reality (MR). As such, many anticipated that there would be a big reveal from Microsoft on what MR/VR capabilities Project Scorpio would have at E3 this year. However, recent quotes from Microsoft officials suggest that is not the case.
Alex Kipman, Technical Fellow at Microsoft told Polygon: “Our primary focus is making our mixed reality experiences a success on Windows 10 PCs, We believe that right now a Windows PC is the best platform for mixed reality as its open ecosystem and enormous installed base offer the best opportunity for developers, and Windows offers the most choices for consumers.
“Windows has been the birthplace of a variety of technologies, and we believe this will hold for mixed reality too. Given the efforts we have underway on Windows for mixed reality, and our belief that console VR should be wireless, right now we are focused on developing mixed reality experiences for the PC, not on the console.”
Microsoft has previously announced intentions to bring VR, MR and augmented reality (AR) capabilities to Xbox devices, specifically mentioning Project Scorpio. In addition, the Head of Xbox China, Xie Enwei spoke of the integration of VR and MR into Project Scorpio, stating: “The connection of Project Scorpio, Window 10 and MR provides lots of possibilities, what we will see in this year’s E3 will blow your mind.”
Considering the basic similarities or architecture and underlying coding between Windows 10 PCs and the Xbox One and Project Scorpio, in theory converting titles from Windows 10 to Xbox One or Project Scorpio should be relatively simple, and as such the VR/MR headset devices being created by Acer, HP, Asus and Dell should also be compatible with Project Scorpio with a small amount of additional coding.
It still remains to be seen exactly what Microsoft will bring to the table at E3, but VRFocus will report upon its VR/MR/AR plans.