Virtual Rehab Partners with Securli to Protect Patient Data

Provider of VR and AR drug treatments programs works to protect sensitive patient data with Securli platform.

There are numerous studies and pilot programs exploring how virtual reality (VR) and augmented reality (AR) can assist in the area of healthcare. Virtual Rehab is one company engaged in offering alcohol and drug addiction rehabilitation using VR and AR technology. Now the company has teamed up with Netwitch to use their Securli platform to make sure sensitive patient data is protected.

Virtual Rehab technology is used in education, job training, psychological rehabilitation and correctional services by inmates, correctional officers, psychologists and counsellors with the aim of reducing the number of repeat offences worldwide. As such, Virtual Rehab handles a lot of sensitive data that needs to be protected from misuse.

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“We were looking for an advanced cybersecurity platform that would assure that all of our sensitive and personal client data was secured in the maximum way possible,” said Dr. Raji Wahidy, Virtual Rehab’s founder and CEO in a statement. “As you can imagine, in an offender and an addiction treatment program of this nature, we collect and analyze some of the most sensitive and private personal information possible. Securli is the leading cybersecurity defence system for a good reason. None of their clients have ever been breached and that was a strong testimony for us.”

 

“We believe strongly in Dr. Wahidy’s mission,” says Stanley Li, CEO and founder of Netswitch. “That’s why we have been determined about committing additional investments in adapting our Securli system to this unique application. Given that the Virtual Rehab technology must accommodate both stand-alone and Internet-connected environments, the opportunity for compromise is heightened. We have been able to create operational versions of both in such a way as to virtually guarantee a fail-safe domain.”

VRFocus will continue to bring you news on developments within the VR and AR sector.

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