DVB (Digital Video Broadcasting) is a consortium of television, broadcast and technology companies that are aiming to create a set of open technical standards for digital TV and other broadcast technologies. After the publication of a report into virtual reality (VR), the group is now ready to begin looking at requirements for VR content broadcast.
The consortium have created a new group titled CM-VR to tackle this issue, noting that commercial requirements for distribution of VR content need to be agreed on so the industry is not splintered by multiple competing and mutually exclusive standards. CM-VR member and author of the initial report David Wood said: “Virtual reality is a technology that replicates an environment, real or imagined, and simulates a user’s physical presence and environment to allow for user interaction. Virtual Realities artificially create sensory experience, which in principle can include sight, touch, hearing, and smell.”
Due to the size and complexity of VR, DVB are looking to tackle the problem in phases. The first phase will be looking at the VR and 360-degree experiences for untethered VR devices, such as the Samsung Gear VR. Phase two will then look at the more complex field of tethered VR devices such as the Oculus Rift and HTC Vive. The DVD CM-VR is aiming to have a stable set of requirements available by CES 2018, when it can then be approved by the DVB Commercial Module and Steering Board.
With VR being such a fast-developing area, there is a danger of the CM-VR group being left behind by advancing technology. Recognising this, the CM-VR will engage in activities to ensure it is keeping up-to-date with the current state of technology and the market.
VRFocus will continue to bring you the latest news on the VR industry and its ever developing industry standards.