Realfiction, a Copenhagen, Denmark-based company that specialises in mixed reality (MR) solutions has revealed its latest product, a display called DeepFrame.
DeepFrame’s patent pending technology takes an image from a curved video screen which is then deflected and enlarged using a custom-made glass optic. Currently 64 inches (115x115cm) in size, the screen appears as a clear transparent window which is then combined with the projection of the image from the video screen. Due to the nature of the optics, the 64 inch screen can create an animation that covers an area of several square miles.
“Since 2008, we have been working on mixed-reality solutions that makes it possible for several viewers to share the same visual 3D experience embedded in the real physical world without the use of glasses. With DeepFrame, we have finally solved this challenge making it possible to erase the line between fiction and reality. Now you could potentially be seeing a lifelike 3D version of King Kong climbing the building across from your office window,” says Peter Simonsen, Co-founder and R&D Director, Realfiction in a statement.
DeepFrame was recently unveiled to a small audience in a surprise demonstration at the national aquarium in Denmark, showing a realistic 3D rocket launch taking place about two kilometres out on the water.
“We are very excited to announce DeepFrame and expect to offer it commercially for companies that want to create extraordinary viewing experiences from August on. This technology enables companies in nearly any industry to present new content and real-life experiences to their audiences, and in the very near future, we also expect it to become a popular technology in consumer products,” commented Clas Dyrholm, CEO, Realfiction.
Realfiction’s screen will be aimed at a broad range of industries, including theme parks, retail spaces, exhibitions and construction projects, with a possibility that in the foreseeable future it’ll also come to consumer products.
For further updates on Realfiction’s developments, keep reading VRFocus.