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Omnigames’ Age of Heroes VR Aims for Kickstarter Success

Earlier this year Chinese developer Omnigames held a successful Steam Greenlight campaign for its virtual reality (VR) MMORPG Age of Heroes VR. Today the team has launched another campaign, this time for funding via Kickstarter.

Age of Heroes VR is a multiplayer combat title set in a fantasy world full of demonic monsters. Supporting between one to six players, the videogame will feature four classes to begin with: mage, warlock, archer and priest, with a fifth warrior class to be added in future DLC. Each has its own skill set and development tree, with the mage dealing Area of Effect (AoE) attacks, warlocks can summon golems, archers are the masters of ranged combat, while priests support the team with healing and resurrection skills.

Age of Heroes screenshot 2

Supporting both HTC Vive and Oculus Rift with cross-platform functionality – a PlayStation VR version is planned for later in 2017 – Age of Heroes VR will include three different raids at launch: Hall of Death, Freezing Stronghold, and Fort of Horror. Each one has been designed to offer different tactical strategies alongside various enemies and bosses.

While most Kickstarter campaigns are usually fairly long (at least a month or so), Omnigames’ will only last a week. The core title is virtually finished, it’s due to launch on Steam in June, the reason for the funding is simple states the studio: “We want to make it even better with more raids, more classes and more game modes. And only with your voice and support could make this happen. Kickstarter builds the bridge to connect us directly to you.”

In terms of Kickstarter goals the target is quite small, only $10,000 USD. Backing tiers start from $1 and rise up to $1000. To secure a copy of the videogame backers will need to pledge $20 for the early bird hero pack. Once this has run out there’s a late bird offer at $25, or then there’s the standard price of $29.

VRFocus will continue its coverage of Age of Heroes VR, reporting back with any further updates.