Stories Brought To life with AR Children’s Book

A South African company have launched a Kickstarter campaign with the ambition of making a series of hard-backed children’s books that can be enhanced with the power of augmented reality (AR).

Fuzzy Logic have already begun production on the first of the books, which take inspiration from the classic Grimm’s Fairly Tales. The first book is to tell the story of Hansel and Gretel, featuring full colour illustrations and AR support. The AR app is already in development and has reached prototype stage.

The campaign aims to raise £35,000 (GBP) in order to bring the first book into full production, with most of the money going towards book production and the development of the AR app. Reward tiers range from £10 for a PDF copy of the book and a free download of the app, through to £1000 which will net the backer seven days in the company of the development team, VIP treatment during a trip to the Knysna Forest to see elephants and a personal chauffeur during the visit, in addition to the lower-tier rewards.

A prototype version of the app is already available to download from the Apple App Store and Google Play Store, and can be tested on some test images which are available on the Kickstarter page. The organisers hope that if the campaign is successful, they can begin producing the books as a commercial enterprise, and start work on the next book in the series, Rapunzel, which is also listed as the highest stretch goal.

If funding is successful, then Fuzzy Logic are hoping to be able to begin shipping the Hansel and Gretel books by December 2017, just in time for Christmas.

Further information can be found on the Stories to Life Kickstarter page. The campaign will end on 18th May, 2017.

VRFocus will continue to bring you news of VR and AR Kickstarter projects.