Tammeka Games has today confirmed that an update for popular virtual reality (VR) racing videogame, Radial-G: Racing Revolved, has brought support for the Oculus Touch motion-controllers to the title. The update is inherent to the Oculus Rift runtime, v1.14, which is rolling out to users now.
Despite the update being a natural part of the Oculus Rift’s evolution, Tammeka Games has undergone ‘extensive testing’ with Oculus Touch to ensure compatibility. Speaking to VRFocus, Sam Watts, Game Producer at Tammeka Games stated: “This is a fantastic feature as it means gamepad-shy gamers don’t have to put their Oculus Touch down to play, hopefully meaning more active users for us!
“Adding features to the Oculus Runtime means we save development effort, as we don’t have to integrate and publish new builds.”
For those eager to jump into Radial-G: Racing Revolved with Oculus Touch, the updated control scheme is as follows:
Right trigger = accelerate
Left grip = re-centre VR camera
A (right Touch) = convert shield into boost
X (left Touch) = fire weapons
Radial-G: Racing Revolved has been one of the most keenly adopted racing titles in VR since launching alongside the Oculus Rift over a year ago. The videogame is also available for HTC Vive and is coming to PlayStation VR, and VRFocus will keep you updated with all the latest VR endeavours from Tammeka Games.