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Attendees at LightCity Conference Discover Lost Iraq Artefacts Recreated In VR

The conflict in Iraq has resulted in much destruction, including some artefacts like the Lion of Mosul that were on display at the Museum of Mosul. Attendees at the Labs At Lightcity event got the opportunity to pick up and interact with some of those artefacts through the medium of virtual reality.

The Light City conference in Baltimore, and its night-time event Labs at LightCity played host to a project called Case Study: A Virtual Reality Museum, created by media company Look On Media, which used the work done in re-creating the destroyed Iraqi artefacts during Project Mosul to present an Indiana Jones-style warehouse, where VR users could explore the various artefacts available, select one and place it upon a table, whereupon a voice will narrate its history and cultural significance.

Project Mosul was part of a world-wide crowdfunded effort to digitally recreate several artefacts of cultural significance that were destroyed during a raid on Mosul Museum in 2015. Over 150 images from the museum were used in the project. Using a photogrammetry process, the images were combined into a 3D model.

It isn’t the first time that VR technology has been used to preserve the history lost at Mosul. Last year newspaper The Economist worked with Project Mosul, now known as Rekrei, to launch RecoVR: Mosul in an effort to recreate the entire museum within VR. The RecoVR experience has had over 200,000 views on Facebook and YouTube since it was launched.

Other museum exhibits have been recreated in VR, as well, such as the British Museum launching Two Million Years of History And Humanity for the Oculus Rift, which allows VR users to get close to 48 objects from the British Museum’s vast collection.

Case Study: A Virtual Reality Museum is still in its early stages, but VRFocus will bring you further updates on the project as they come in.