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Survios Talks About its Latest VR Project Sprint Vector

VRFocus discusses the new title with Andrew Abedian.

Los Angeles-based virtual reality (VR) studio Survios has made a name for itself in the first-person shooter (FPS) genre with its well received title Raw Data. Then at the recent Game Developers Conference (GDC) 2017, the team announced a new project, Sprint Vector, VRFocus so took some time out to talk with Survios about the project. 

On the show floor, Andrew Abedian, Level Designer at Survios, gives a run down of what to expect of the team’s next title, describing it as an ‘adrenaline platformer’ due to the fact players have to swing their arms to gain momentum.

One of the main ideas for the project was to tackle VR movement – which tends to be tricky – so Survios has created ‘fluid locomotion’. This allows players to smoothly transition across obstacles and through levels with minimal jarring.

Checkout the video interview below, or read VRFocus preview of Sprint Vector for a hands-on point of view.

VRFocus will continue its coverage of Survios, reporting back with the latest updates.

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