At the beginning of March Epic Games released its first fully fledged virtual reality (VR) experience in the form of Robo Recall. Today the studio has now unveiled a major update, adding support for 360-degree tracking as well as other improvements.
Most of the inclusions are fixes to smooth out the videogame, but the major feature is that tracking so that more sensors are support if users have them.
As an added bonus Epic has released music track, “Shooty Shooty Gun Hands.” As the studio states on its blog: “We had hopes to finish the track in time for the game’s release and couldn’t quite get there, so as they say, better late than never!”
Checkout the full changelog below, and for further Epic Games announcements, keep reading VRFocus.
Here’s the list of improvements and fixes that come with today’s Robo Recall update:
- Added support for 360 tracking mode. Available in Settings → Tracking Options.
- Replaced ending credits music with “Shooty Shooty Gun Hands,” the masterpiece that came in too hot for launch.
- Improved and stabilized teleporting up onto ledges.
- Fixed a bug that caused crawlers to be wiggidy-wack when you grabbed them during one part of their “get up” sequence.
- Added more unique colors for high multiplier numbers. People are tearing it up on YouTube!
- Fixed a bug that caused flickering between LODs in a very narrow window.
- Made a few improvements for spectator leaderboard functionality.
- Fixed a small bug on the Holo-table that caused weapon dangly bits to misbehave upon dropping said weapon.
- Fixed “Whip Slam” damage scoring events and made damage scale with impact velocity.
- Made several audio performance improvements.
- Added fixes for font caching that wasn’t working properly to eliminate hitches the first time unique text is rendered.
- Fixed bug where Boss VO wasn’t being affected by VO volume settings.
- Fixed additional audio bugs.
- Spectator leaderboard now correctly states when player is in All Star Mode.