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Vive and Touch Support Coming to Sci-fi Adventure Obduction in March

Last summer indie videogame studio Cyan – the developer behind award-winning titles Myst and Riven – launched a followup in the form of Obduction on Oculus Rift. Then in November it revealed support would also come to HTC Vive, Oculus Touch and PlayStation VR in 2017. Now the studio has confirmed a date in March for Vive and Touch.

Obduction, will launch for HTC Vive and Oculus Touch on 22nd March via Steam, GOG, Humble Store, and the Oculus Store for $29.99 USD £22.99 GBP. For players who already own the title will get Vive and Touch support as a free update.

“We have over 200,000 fans on our Steam wishlist, many who have been asking for hand controls for Obduction. As a VR-centric studio, we’re thrilled to be delving even further into these platforms, bringing ever deeper immersion to our worlds and pushing the edge of what’s possible,”said Rand Miller, CEO, Cyan in a statement.

Obduction screenshot

Cyan will also take Obduction on the road, with playable PC and Oculus Touch version appearing at the Indie Corner of the SXSW Gaming show floor, from Thursday, 16th March – Saturday, 18th March at the Austin Convention Center. On 17th March, master puzzler Rand Miller will make an appearance doing an AMA on the SXSW Gamer’s Voice stage. The studio will also head to PAX East, featuring at the Indie MEGABOOTH in Boston, Friday, 10th March 10 to Sunday, 12th March.

Obduction began back in 2013 as a Kickstarter crowd-funding campaign looking to raise $1,100,000. The Kickstarter was hugely successful raising just over $1,300,000 and hitting the stretch goal of VR support for the Oculus Rift.

Work is still ongoing with the PlayStation VR version, Cyan has yet to announce a launch date for it. VRFocus will continue its coverage of Obduction, reporting back with the latest updates.