Time Machine VR Motion Debut at GDC

Minority Media and D-Box Technologies team up to add motion effects to Time Machine VR

VRFocus have covered Time Machine VR, the time-travelling virtual reality (VR) videogame, quite a few times, but now developers Minority Media have teamed up with the motion effect systems of D-Box Technologies Inc. to create a new version incorporating motion systems.

Minority Media hope that by combining VR with motion effects and haptic feedback, they can elimina

te, or at least minimise, the motion sickness that is perennial problem for players of VR videogames.

Time Machine VR - Hesperornis

Vander Caballero, Founder and CEO at Minority Media, is pleased with the results so far; “At Minority, we have been making VR happen since 2013,” said Mr. Caballero. “The only thing missing from our high-end VR titles, the one thing that fans kept asking about, was true-to-life, immersive motion systems. Now that D-BOX is on board, with its advanced technology, we can make our fans’ dreams of full immersion come true.”

Richard LaBerge, Vice President Business Development and Content acquisition at D-BOX adds; “The 2017 Game Developers Conference is a great opportunity to introduce our cutting-edge motion technology to a whole new audience. I can’t think of a better venue for us to show how our unparalleled motion effects really heighten the narrative.”

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D-Box themselves recently got much positive coverage for their contribution to The Martian VR Experience by 20th Century Fox, while Minority Media have spent the last three years developing and refining Time Machine VR, their underwater exploration adventure through ancient history.

Time Machine VR Motion will be featured at booth PL4240 in the GDC Play Area Canada pavilion.

VRFocus will bring you further information on Time Machine VR Motion as it develops.

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