Los Angeles-based videogame developer Survios unveiled at GDC today that they are working on a new game called Sprint Vector, which will be available for demonstration at their booth at GDC.
Sprint Vector is essentially an athletics competition, though on an extreme scale. Players can expect to find themselves racing head-to-head across deadly inter-dimensional courses, climbing up sky-scraper-high walls, racing downhill at 300 miles per hour or diving head first off a 1000-foot tower.
Survios say they have introduced a brand new fluid movement system that allows realistic motion while minimising the illness problems often caused by motion within virtual reality (VR) games.
“Survios is always creating unique solutions to tackle VR’s biggest challenges,” explained James Iliff, Survios’ Chief Creative Officer and co-founder. “With Sprint Vector, we’ve taken one of the biggest challenges in VR right now – realistic motion – and created a smooth, intelligent locomotion system that not only feels comfortable, but can also read the player’s intentions.”
Survios just recently announced they would be expanding Raw Data to the Oculus Rift. They will be demonstrating both Sprint Vector and Raw Data at GDC in the South Hall at Booth No.944
For further information coming out of GDC, VRFocus will be there.