Qualcomm Technologies, Inc. has announced a partnership with hand tracking specialist Leap Motion to bring its interface to the Qualcomm Snapdragon 835 mobile platform.
Hand tracking alows for a much more natural, intuitive interface between virtual reality (VR) users and virtual worlds. The two companies will be showcasing this technology at the upcoming Game Developers Conference (GDC) in San Francisco, and at the Mobile World Congress (MWC) in Barcelona next week.
“As we deliver the new Snapdragon mobile platform for greater immersion with untethered virtual reality HMDs, natural user interfaces like hand movements will help consumers more intuitively interact with VR content and transform the consumer experience. We’re thrilled to work closely with a VR technology leader like Leap Motion so that we can make that possible,” said Tim Leland, vice president, product management, Qualcomm Technologies, Inc. “The Qualcomm Snapdragon 835 was designed to combine six degrees of positional tracking, high VR frame rates, immersive audio and enhanced 3D graphics with real-time rendering in a compact, stand-alone headset for the ultimate VR experience.”
“Technology works best when technology disappears,” said David Holz, Chief Technology Officer, Leap Motion. “Untethered, mobile VR headsets with intuitive, handbased interaction and position tracking bring a level of quality, immersion, and accessibility to VR unlike anything that’s been seen before. This relationship with a mobile VR processing leader like Qualcomm Technologies is an important step towards making virtual reality truly ubiquitous, and we believe it has the potential to fundamentally transform the human experience.”
To coincide with the Leap Motion announcement, Qualcomm has also revealed a new VR development kit (VRDK) for the Snapdragon 835 mobile platform, giving developers early access to a VR head mounted display (HMD) built with the Snapdragon 835.
“With this new VRDK, we’re providing virtual reality application developers with advanced tools and technologies to accelerate a new generation of VR games, 360-degree VR videos and a variety of interactive education, enterprise, healthcare and entertainment applications,” said Cristiano Amon, executive vice president, Qualcomm Technologies, Inc., and president, QCT. “We see great potential for the exciting new experiences made possible by truly mobile, untethered virtual reality that’s always connected to the internet, and we’re excited to help mobile VR developers more efficiently deliver compelling and high-quality experiences on upcoming Snapdragon 835 VR-capable products.”
The HMD included in the Snapdragon 835 VRDK consists of:
- Display: Four megapixel (2560×1440) WQHD AMOLED display (two megapixels per eye)
- Cameras: Six degrees of freedom (6DoF) Motion Tracking:
- Two monochromatic, stereo- one mega pixel (1280×800) cameras with fish-eye lenses for each
- integrated sensor IMU (gyroscope, accelerometer, magnetic compass), with fast interface to the Snapdragon 835 mobile platform sensor core
- Eye Tracking: Two monochromatic VGA global shutter cameras with active depth sensing
- Memory: DRAM: 4GB LPDDR4 and Flash: 64GB UFS
- Connectivity: Wireless with Wi-Fi, Bluetooth and USB3.1 type C (power)
- Audio: Integrated Qualcomm Aqstic™ audio codec (WCD9335)
- I/O: Trackpad on right side of HMD
The VRDK is due to launch in the second quarter of 2017, engineered to help developers improve VR performance for upcoming devices built with the Snapdragon 835 that are expected to ship in the second half of 2017.
For further updates from Qualcomm and Leap Motion keep reading VRFocus.