DisplayLink, known as producers of USB graphics technology, have announced that they are working on a new concept for a wireless virtual reality (VR) headset. The headset will use the same high-compression algorithms they developed for their other products to reduce latency.
John Cummins, SVP Sales and Marketing at DisplayLink, had this to say; “VR is changing the way we interact with computers and the way we visualise information, yet a totally immersive experience for either gaming or business isn’t possible while worrying about cables. Rapid movements such as turning or crouching could cause damage to equipment and literally tie the user up in knots. VR is opening a whole new chapter in visual immersion, but limits on cable connection, latency and bandwidth bring large challenges which DisplayLink is uniquely positioned to solve. DisplayLink’s industry-proven compression technology and ultra-low latency enable a fully immersive experience.”
Graham O’Keeffe, CEO and Chairman of DisplayLink also had this to say; “Virtual Reality is taking the world by storm right now and DisplayLink is uniquely positioned to deliver solutions that can be fitted to exiting headsets or integrated into emerging designs. We’re leveraging proven and scalable technology already used by millions of users to drive retina resolution displays, and adding new techniques to further reduce latency. This is a very exciting time for us and the industry, and I’m confident the forthcoming solutions from DisplayLink can rapidly propel wireless VR adoption.”
The DisplayLink device will be going head-to-head with recently announced TPCAST wireless headset add-on for the HTC Vive.
At CES in Las Vegas in January, DisplayLink built a custom Green Screen stage for attendees to use for Mixed Reality filming and interaction. They are also demonstrating the product at Mobile World Congress in Barcelona, at booth Congress Square CS122 near Hall 7.
VRFocus will keep you updated on any news regarding the DisplayLink Wireless VR and other Wireless VR products.