While virtual reality (VR) has had a consumer resurgence over the last few years its industrial and military applications have been used for decades. Taking place later this month is WEST 2017, a naval conference and exposition that’s now in its 27th year. Taking part in the proceedings is Cubic Global Defense (CGD), there to discuss virtual reality (VR) and augmented reality (AR) use for naval aviation training.
Andre Balta, chief technical manager of CGD’s Orlando operations, will be the sole defense industry representative on a government panel discussing VR and AR training opportunities titled ‘Virtual/Augmented Reality in Naval Aviation Training: A Window into the Future’.
The company will also showcase the latest in air combat and maritime virtual training systems as well as end-to-end Command, Control, Communications, Computers, Intelligence, Surveillance and Reconnaissance (C4ISR) solutions.
These solutions include: Air Combat Maneuvering Instrumentation (ACMI) which enables aircrew to train for combat missions more effectively and with less risk. Cubic integrates ACMI airborne and ground subsystems into a common operational picture that provides situational awareness for aircrew at training sites throughout the world. And Immersive Virtual Ship Environment (IVSE), a gamification training technology that supports the U.S. Navy’s Littoral Combat Ship (LCS) program by putting trainees in a cutting edge, 3-D virtual environment, teaching tasks in settings virtually identical to real-life, shipboard scenarios.
“Cubic’s vast array of innovations puts us at the forefront of military training, mission support and end-to-end C4ISR solutions,” said retired U.S. Navy Vice Admiral Dave Buss, president of Cubic Global Defense. “We remain committed to providing our customers with the most effective, efficient and proven technologies to advance their aviation and maritime training and support their C4ISR capabilities for the most critical expeditions.”
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