Codemasters Doesn’t See VR Going Mainstream in Five Years

Last year Codemasters, a British developer synonymous with racing franchises such as DiRT, Micro Machines, Grid and F1, launched its first foray into virtual reality (VR) with DiRT Rally for Oculus Rift. Then last month it confirmed support for Sony Interactive Entertainment’s (SIE) PlayStation VR. Even with this support during a recent interview it would seem as if the studio still has concerns about VR, and its future mainstream appeal.

Talking to GamesIndustry.biz, Codemasters chief game designer Paul Coleman said: “I don’t think suddenly everyone will be playing VR games in the next five years. Those that really love VR will really embrace it and those that struggle with it will never consider spending the amount of money that the hardware costs. It’s not a niche, but there’s definitely work that needs to be done with it as a platform. I think PlayStation VR does a good job of making it more affordable and achievable, but there are still things in the hardware that needs addressing.”

DiRT_Rally_PlayStation VR screenshot 2

Codemasters most recent unveiling has been Dirt 4 but that’s not going to get the VR treatment judging by Coleman’s comments. Dirt Rally initially launched via Steam Early Access rather than going for a big marketing campaign, for the next release the studio wants much bigger returns: “I don’t want to be somebody that has a cult following but doesn’t sell any units. We have to push the big numbers and that is what this is all about, which is why we’re talking about the game with a more traditional campaign,” he said at the press launch.

The VR version of DiRT Rally showcased how well the franchise works on head-mounted displays (HMDs) with VRFocus giving it our highest 5 stars saying: “DiRT Rally VR is a sign of very good things still to come.”

If Codemasters do continue supporting VR, VRFocus will keep you updated with the latest announcements.