Shortly after the launch of Google Daydream View last year CCP Games Shanghai released Gunjack 2: End of Shift as an exclusive on the platform. A sequel to the popular Gunjack on Samsung Gear VR, Oculus Rift, HTC Vive and PlayStation VR, the followup has now been updated adding four major new additions to the videogame.
With the aim to bring greater depth and replayability to Gunjack 2, the new features are: Challenges, Weekly Shift, a Progression System and a Loadout System. In the Challenge mode players will be matched against others in a competition for the highest score, with a mission mutator altering the characteristics.
Then there’s the Weekly Shift, taking over from the daily shift, where seven procedurally generated new missions will be made available each week, with high scores for each mission displayed on a leaderboard, rewarding the best players.
Gunjack 2: End of Shift’s new progression system utilises both of these two new features, as players complete Challenges and Weekly Shift missions they’ll be rewarded experience. In turn this unlocks new weapons and upgrades including such as the Pyro Slicer gun, the ‘Maelstrom’ Autocannon upgrade, for raw damage and faster reloads and the ‘Carnage’ Flak Cannon upgrade, for a larger area-of-effect.
Lastly there’s the Loadout System with which players can customise their own particular choice of weapons for the Challenges and Weekly Shift game modes, ensuring they’re ideally equipped for the fight ahead.