Siegecraft Commander Coming to Oculus Rift and HTC Vive in January

In May Blowfish Studios announced its tower defence title, Siegecraft Commander, for Xbox One, PlayStation 4 and PC would also support Oculus Rift and HTC Vive head-mounted displays (HMDs). Now the developer has revealed the videogame will arrive for both headsets on 17th, January 2017.

Supporting cross-platform multiplayer between PlayStation 4 and PC as well as Xbox One to PC, Siegecraft Commander takes a slightly different tact to normal tower defence titles. While players still have to defend their base they must also attack their opponents by building towers further and further out. They’re all connected by walls, forming an interweaving web of defences. The problem is if a structure is demolished, the towers it helped build also crumble, leading to potential domino-like effects where entire forts are destroyed with one well-placed shot.

Siegecraft Commander

Towers boast their own distinct advantages; a Barracks for example generates foot soldiers that advance into enemy lines, while Ballistas act as passive defenders against air-based units. PvP matches feature either tactical turn-based combat or RTS gameplay, whereas the campaign offers real-time play.

“Siegecraft Commander’s breadth of structures and units, their potentially domino-like chain reaction if one falls, and the challenge of pulling off well-aimed shots make for a strategy experience unlike any other,” said Benjamin Lee, CEO of Blowfish Studios. “With both strategic turn-based and action-oriented real-time play, gamers of all tastes can have a blast toppling each other’s bases.”

VRFocus will continue its coverage of Siegecraft Commander, reporting back with any further updates.