HTC Vive Extreme Innovation Challenge Winners Announced

Last week in Shanghai, China, the HTC Vive Extreme Innovation Challenge was held to promote the integration of intelligent hardware and/or accessories ecosystem with virtual reality (VR)/augmented reality (AR) or mixed reality (MR) content. Today HTC has announced the winners of the contest with six in total.

Jointly hosted with FMB, one of the biggest Chinese involved in competitive robot matches, the event featured an expert panel of 15 judges from industry leaders such as HTC Vive, FMB, Intel, Nvidia, Epic Games, UCCVR and more.

HTC Vive hardware render

The HTC VIVE Extreme Innovation Challenge winners were:

Winner of the Best Hack Award: Chesstar Studios (integrated VR sword-fighting robot)

Winner of the Best Application Award: GouGames (gesture-controlled 4D arcade experience)

Winner of the Best Interactive Experience Award: ManChoose (hand-operated medical training VR experience)

Winner of the Best Creativity Award: Nanchang VR Film (Augmented Virtual Reality video experience)

Winner of the Best Entertainment Award: PhotonArena (first-person shooter with integrated external weaponry)

Winner of the Special Award: GreenBean (exoskeleton-enhanced body tracking experience)

In addition to financial prizes, the winners also have the opportunity to be promoted on Viveport or the upcoming Viveport Arcade. The really outstanding ideas could have the potential to attract investment from the Vive X Accelerator programme or other members of the judging panel as well.

“The VR industry is developing so rapidly because of passionate teams like these,” said Alvin W. Graylin, China Regional President of Vive, HTC. “I’m amazed at what was accomplished in such a short time by small teams who integrate augmented VR applications and experiences with hardware or physical interfaces. These additional factors dramatically increase the realism and immersion for users. This is the future that VR is heading towards.”

“I’ve always been interested in robotics and have been looking for a way to integrate robotics with VR, but we just could not find the right platform,” said HUI Xiumo, Founder and CEO of Chesstar Studios. “The Vive hackathon allowed our team to finally realize our dreams. Even though the current product is still a prototype, we hope to finish it as soon as possible and strive to have this new type of entertainment device listed on Viveport Arcade, bringing joy to a wider range of consumers in the near future.”

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