VRstudios Debuting planktOs: Crystal Guardians at Immerse 2016

Virtual reality (VR) company VRstudios, which specialises in commercial entertainment and enterprise solutions, has announced the launch today of a family friendly title called planktOs: Crystal Guardians. Along with the launch the company will be debuting the videogame at this weeks Immerse Technology Summit 2016.

Created using Epic Games’ Unreal Engine, planktOs: Crystal Guardians has been a collaborative effort between VRstudios’ subsidiary VRcade, Blot Interactive and Syndicate 17.

VRstudios - planktOs

planktOs: Crystal Guardians is a bubble-blasting experience in which players are charged with the task of protecting precious crystals from tainted fish. By purging the fish with a jet stream of bubbles, individuals or teams can compete for the highest score across three different levels of difficulty.

“Many VR games today involve violent first-person shooter content,” said Charles Herrick, CEO of VRstudios. “With planktOs, players use bubbles not bullets. We’re bringing an extremely fun, positive and playful game to all sorts of VR tastes.

“It honestly feels like you are submerged in an amazing underwater landscape,” added Herrick.

Chanel Summers, co-founder of Syndicate 17 and also an industry pioneer in the field of interactive audio, added, “planktOs is a deeply charming and captivating game that illustrates how VRstudios is surpassing other immersive entertainment through its superior technology and creative content partnerships.”

Over the course of 2016 VRstudios has been rapidly expanding its platform across the world. In April the company partnered with Korean firm Simuline to offer its tech regions of the world such as Korea, Africa, and the Middle East. More recently in September VRstudios announced further global expansion by revealing new customers in France, Russia and Italy.

“Our ‘planktOs: Crystal Guardians’ VR game, with its focus on family fun, will broaden the opportunity for our entertainment customers and partners to better serve a diverse set of customers,” said Mary Jesse, Chief Strategy Officer at VRstudios and a pioneer in immersive location-based entertainment. “VRstudios’ unique approach to VR is helping U.S. and international theme parks, family entertainment centers, arcades and other entertainment venues to grow their revenue and increase customer loyalty.”

VRFocus will continue its coverage of VRstudios, reporting back with any further announcements.