In early 2015 Oculus ran a development jam for the Samsung Gear VR head-mounted display (HMD). Developer Carbon Studio took part creating A.L.I.C.E. Since then the project has had a slight name change to Alice VR along with a platform change to Oculus Rift. Now the studio along with publisher Klabater has announced the launch date for the title along with several new screenshots.
Alice VR takes place in the farthest reaches of space, where a malfunction prompts the ship’s AI to wake players from cryosleep and forces an emergency landing on a foreign planet called Speculo. The colony on this planet mines a vital resource for interstellar travel and so players must head to the nearest city of Mirabilis in search of fuel, only to find that all of the inhabitants have mysteriously disappeared.
The search uncovers a strange world that undermines the laws of physics, with alien technology that needs to be deciphered to uncover its secrets and, hopefully, find a way to leave the desolate planet.
Alice VR will launch on 27th October 2016, with support for Oculus Rift, HTC Vive and OSVR, in English, Polish, German, French, Spanish, and Russian. As an extra bonus every purchase of Alice VR will come with a collection of digital extras, including the soundtrack composed by Francois Jolin from EON Sounds, a 40-page art book with notes from the developers, a set of exclusive wallpapers, and additional behind-the-scenes footage from the making of Alice VR.
VRFocus will continue its coverage of Alice VR, reporting back with any further announcements.