Tandem Events, the organiser behind Develop:Brighton will be holding its inaugural Develop:VR event in November, with a strong line-up of speakers scheduled for attendance. Today several more speakers have now been confirmed for the virtual reality (VR) focused conference.
Holding sessions at Develop:VR will be Edward Miller, Interactive Imagery Specialist, who’ll be hosting a talk titled Pokémon GO 2.0. The popular mobile application is built on technology which has been available for years and he’ll be looking at some of the state-of-the-art localisation technologies which will pave the way for next-generation AR content for years to come.
David Herman, Managing Director, Metapixel Studios will be Putting the Reality into Virtual Reality. In his presentation, Herman will explain the processes required to integrate life-like human characters into VR content, the applications for ‘digi-doubles’, how to avoid the ‘uncanny valley’ and the progress being made in interaction.
Steve Jelley, Joint Managing Director, Hammerhead VR and Becky Power, Creative Director, Mindshare will be looking at Emotional Storytelling in Virtual Reality. The pair will be talking about the importance of having a strong narrative in VR. Mindshare and Hammerhead VR, in collaboration with Jaguar created #FeelWimbledon, a VR fly-over of the famous tennis championship that culminates in viewers being taken onto Centre Court and into the eyes of Andy Murray.
Developer:VR will be held on 24th November 2016 at The Old Truman Brewery, 91 Brick Lane, London. Passes for Develop:VR are still available at the Super Early Bird rate of £195 GBP plus VAT until by 21st September 2016, and VRFocus readers can also get a 10 percent discount by entering code: DEVR16VF.
Speakers already confirmed for the conference include Dean Johnson, Head of Innovation at Brandwidth who’ll be the opening keynote; Peter Pashley, Ustwo Games; Solomon Rogers, REWIND; Bertie Millis, Virtual Umbrella; Luke Thompson, Sigtrap and Dr Charles Nduka, Emteq.
For all the latest announcements for Develop:VR, keep reading VRFocus.