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VR Studios Are the “Fastest Growing in New Games Category” According to TIGA

The Independent Games Developers Association (TIGA) has released a new set of statistics which bodes very well for virtual reality (VR) developers, saying that VR is the fastest growing new games category – only in terms of numbers of studios, not employees.

It is shared in this latest data collection that VR is the fastest growingwith 20 studios working primarily on VR. “Although this is a small proportion of the total companies (2 per cent), it is now the same proportion of total companies as massively multiplayer online games (MMOG), although MMOG companies employ far more development staff (727 developers versus 245 respectively).”

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Dr Richard Wilson, CEO of TIGA, said in a press release: “Virtual Reality is the fastest growing new games category for studios by number, but not by headcount. It will be fascinating to see how this category grows ain the years ahead.”

The statistics also showed that mobile gaming is most popular, however, the studios who developed for PC and console hired the largest number of employees, which still counts towards the production of VR.

Jason Kingsley, CEO and Creative Director at Rebellion, the studio who has developed the VR arcade reboot of Battlezone, commented on the whole set of data: “Mobile is a popular platform for many start-ups. It is perhaps a less intimidating place to start making games when compared to console and PC. However, it is often harder to generate revenue and so create a stable business in mobile, especially in the free to play sphere. The challenge for many mobile studios is to grow and to transition from one platform to another.”

For more on the latest statistics and data for the VR market, as well as all the news, updates, and features in the world of VR, make sure to check back with VRFocus.