One of the most prominent videogame development engines, Unity is used by developers across the world for creating 2D, 3D, virtual reality (VR) and augmented reality (AR) experiences. And today Unity Technologies has announced the completion of a Series C funding round, raising $181 million USD.
Led by DFJ Growth and including China Investment Corporation, FreeS Fund, Thrive Capital and Max Levchin, they join existing investors that include Sequoia Capital and WestSummit Capital.
“Unity’s platform has revolutionised the game industry by allowing any size studio from Indie to Triple-A to create beautiful and compelling games and experiences and monetise them with their advertising and analytics services,” said Barry Schuler, partner, DFJ Growth. “Now Unity is poised to accelerate the advance of AR/VR with their unique ‘write once/ publish many’ engine which allows studios to easily support all hardware platforms without having to attempt to choose a winner.”
Unity currently has 5.5 million registered developers using the platform, and in Q1 2016 4.2 billion games made in Unity were installed by consumers, reports the company.
The recent AR phenomenon Pokemon Go was made using the software and reportedly 90% of Samsung Gear VR content is being made with Unity. Other experiences also include THE VOID’s Ghostbusters: Dimension and Ubisoft’s VR title Eagle Flight.
“We continue to focus on helping developers in every way we can,” said John Riccitiello, CEO, Unity Technologies. “We do this by focusing on our three core principles; democratising development, solving hard problems and enabling developer success.”
VRFocus will continue its coverage of Unity, reporting back with any further announcements.