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Develop: Brighton – Building Great Games in VR – What We’ve Learnt Through Three Years of VR Development Liveblog

Now in its second day Develop: Brighton has already revealed new details on upcoming virtual reality (VR) projects by studios in attendance. Today will likely be more of the same, and VRFocus’ first liveblog of the day starts with Simon Harris Executive Producer for Supermassive Games discussing, Building Great Games in VR – What We’ve Learnt Through Three Years of VR Development.

Harris notes in the description: “In this talk I will be providing details of the key insights Supermassive Games has, as a studio who been developing titles for VR for three years already. From where we started with demo’s for Playstation VR in 2013, to now having multiple titles in development, including two launch titles for Playstation VR, Until Dawn: Rush of Blood & Tumble VR.”