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First Commodity Trade Transaction on Oculus Rift Opens Up VR to More Uses

The most common use of virtual reality (VR) is to enhance the videogame experience and industry, but Trading Advantage believes that VR can expand much further into real world uses, such as commodity trading. There has now been the first live VR commodity trade using the Oculus Rift head-mounted display (HMD), and it’s opened up to the public now, too.

Trading Advantage’s President and CEO, Larry Levin, was the first to engage in this new way of using VR, and the company boasts that “as one of the premier trading organization in the nation, Trading Advantage is leading the industry with its innovative practices.” The way in which this happened was how you would expect it to go: by using the Oculus Rift, the user is surrounded by what they normally would see on a computer screen, such as software applications, charts, graphs, and trading programs. Rather than being shuffled around on a 2D screen, all that the user needs to interact with is spaced out in front of them.

Oculus Rift consumer version

Larry Levin shared how he felt about his company’s progression, saying in a press release: “Trading Advantage is constantly working on new and innovative ways to trade the markets. We believe virtual reality is that new way! Everyone will be trading and investing with virtual reality in a few short years.”

This new way of trading isn’t just restricted as an in-house feature, as Trading Advantage members will also be able to try out this new way of trading at Trading Advantage Live Fly-In Events, which are three-day exclusive mentorship events hosted once a month that include one-on-one coaching with Levin and others.

For more on how VR is allowing progression in businesses, as well as the latest news and updates in the world of VR, make sure to check back with VRFocus.