Sketchfab has today launch a proprietary virtual reality (VR) application for HTC Vive and Google Cardboard, with Gear VR and Oculus Rift editions also in the works. Having made a play for VR early on with WebVR support, this new application will offer a dedicated VR experience in which users can view and share a curated selection of user-generated 3D models.
This new application includes positional tracking support via the HTC Vive and Oculus Rift. Furthermore, it allows for instant viewing of models created by a user without the need for videogame engines: users simply need to create their model, upload to Sketchfab and click a single button to enable VR viewing.
“This is an important milestone for us. Our users have been sharing amazing 3D creations on Sketchfab for the past 4 years, and VR offers the most natural and greatest way to experience those,” states Alban Denoyel, Co-founder and CEO of Sketchfab, in an update to Sketchfab’s official blog. “VR needs a volumetric format, and that’s what Sketchfab content is about: a scene you can walk into and navigate with 6 degrees of freedom. We are the largest community of 3D creators, and with more than 750k 3D files published to date, our VR support make us the largest library of user generated VR content.”
To celebrate the debut of Sketchfab’s proprietary VR app, the company is giving away 100 Sketchfab Cardboards over the next two weeks. To win one, simply share this message on Twitter: Super excited about @Sketchfab VR https://sketchfab.com/vr, can’t wait to try it out! #sketchfabvr.
The content available via Sketchfab’s VR application will be updated regularly, with the company’s ultimate goal being to allow users of to eventually browse the entire Sketchfab library. The application is now available via Steam with Gear VR and Oculus Rift editions launching via their respective Oculus Home portals soon. VRFocus will keep you updated with all the latest details on Sketchfab’s work in VR.