Expectation for the success of virtual reality (VR) has been mounting with increasing multi-million investments from industry giants, and the collection of market data ahead of most VR releases. However, the market for VR can’t be expected to thrive by expanding independently of surrounding markets without being supported by them, and equally VR can be a great aid in the growth of these other markets. With integration of business and technology being a two-way street, it isn’t so surprising that it has been said that VR could help motion sensor technology grow by 23% by 2020.
According to a press release on a report by TechSci Research, a research based management consulting firm, technology that recognises commands from touchfree movements, such as hand gestures or facial expressions, could be boosted by being “coupled with increasing demand for real-time activity tracking and controlling of Augmented Reality (AR) and Virtual Reality (VR) enabled products in gaming, Head-Mounted Displays (HMDs)”.
Between now and 2020 the demand for this technology is projected to grow due to the rising demand for gesture control in devices such as smartphones and PCs, as an alternative to remote controls, and for better user interface. What this could mean for VR is that it could surpass the pessimistic view that it will only be a short-lived novelty, potentially spreading its outreach to practical everyday integration, and in turn expanding its predicted market.
VRFocus will continue to report on the growth and changes in the market for VR.