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Oculus Connect 2 Sessions: ‘Integrating and Profiling VR in your Engine’

Oculus Connect 2 may have come and gone but the company itself is still putting up its coverage of the event and has, over the last week or so, put live a number of different speaker sessions that occurred during the conference on YouTube.

This week we’re featuring one of these sessions a day as part of a new series for our more technically minded fans to enjoy. The first session we’re going to be looking at is with Tom Heath and Scott Bassett, both Senior Software Engineers at Oculus who will be discussing the topic of Integrating and Profiling VR in your Engine with the Oculus PC SDK.

‘Learn more about integrating virtual reality into a native C++ engine with the Oculus PC SDK. We’ll provide a step-by-step guide on bringing your code into VR, offer trouble-shooting guidance on how to get the integration and VR experience right, and help you avoid common pitfalls that have challenged VR developers around the world. We’ll also explore how to profile your VR app, including an in-depth look at performance analysis using ETW and GPU view.’


VRFocus will continue to bring you virtual reality (VR) related news, features and videos throughout the week. If you’re interested in seeing 2014’s original Oculus Connect you can watch all the videos on the VRFocus YouTube channel.