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EVE: Valkyrie Developer Hiring Senior VFX Artist

Icelandic-based developer CCP Games, which also has a studio in Newcastle Upon Tyne, UK has recently announced it’s looking to hire a senior VFX artist to join its team. The studio behind online space simulator EVE: Online, needs the applicant for its virtual reality (VR) space shooter EVE: Valkyrie, which has been the poster child for VR videogames since its announcement.

CCP is looking to add a highly creative industry experienced VFX Artist to its team in Newcastle. Responsibilities for the post include, all VFX, Explosions, Weapon VFX, Environment VFX such as lighting/solar flares, gas clouds and HUD FX to name a few.

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For a senior position like this, on such a high profile title the studio requires someone with industry standard software experience with a variety of packages such as Photoshop, Max/Maya. The ability to create AAA standard quality VFX working within visual guidelines defined by art direction and within its performance guidelines. A minimum of 2 years+ experience of working on AAA console and/or PC titles in a VFX role. And having shipped one or more titles for console and/or PC. Further details can be found at CCP Games’ job page for those who are interested.

The job description doesn’t state if the role is a temporary contract or full time position, but it’s common in the videogame industry to hire more staff towards the end of a titles development to help prepare it for release. EVE: Valkyrie will support the Oculus Rift head-mounted display (HMD) and Sony Computer Entertainments (SCE) PlayStation VR. The videogame is due to be a launch title for both HMDs, but the Oculus Rift will be on sale first as its due in Q1 2016.

VRFocus will continue to report on all the latest VR news from CCP Games as details are announced.