New Elite: Dangerous Horizons Shots Show First Planetary Landings

Elite: Dangerous has seen plenty of updates throughout 2015 following its launch at the end of 2014. Frontier Developments has continued to upgrade the virtual reality (VR) compatible space combat experience with new features, fixes and more. One of the biggest updates, set to arrive before the end of the year, is Elite: Dangerous Horizons. Among other aspects, this premium update will add planetary landings to the experience for the first time. Now new screenshots of this upcoming feature have arrived, and can be seen below.

A total of 3 screenshots can be seen below, showcasing new HUD features that will debut when players make their planetary landings. “Your HUD will automatically show and hide certain gauges to keep the information relevant,” the developer noted in this week’s newsletter. “As you approach the planet from a distance, you’ll notice the first new thing on the cockpit display – the altimeter (the single vertical line seen to the right in the screenshot above). The altimeter will show you how close you are to the planet’s surface, and help you control the speed of your approach.”

Elite: Dangerous is currently in an interesting place with its VR support. The title has been supporting the Oculus Rift head-mounted display (HMD) since its Alpha stages, but recently announced that it was halting work on the device while creator Oculus VR continued to iterate on its software development kit (SDK). That said, the Frontier Developments has since announced support for another HMD, the HTC Vive. Support for the device, which works with Valve’s SteamVR system, will be integrated in a free patch arriving this holiday season.

VRFocus will continue to follow Elite: Dangerous closely, reporting back with the latest updates on its progress.

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