FOVE Inc., developers of the eye-tracking head-mounted display (HMD), FOVE, has today announced the upcoming release of its first software development kit (SDK). The ‘pre-alpha’ edition will be available to download later this month, and will be compatible with Unity 5.
“I can officially announce that we will be releasing a pre-alpha Unity/C# SDK for on October 30th,” stated Scott Harper, Creative Director, in a recent mailout to registered parties. “The whole system has been rewritten from our original demos to has a simple interface. The downloadable package will include a handful of sample Unity Prefabs and Behaviours to show how we think it’s easiest to interact with the eye tracking hardware.”
Harper was keen to ensure potential developers didn’t expect more than FOVE Inc. are able to deliver at this point, reiterating the early state of the SDK: “Of course, since it will be a pre-alpha, there’s still a bunch of work to do. Most importantly, we hope that you guys will start putting together some projects and let us know what works for you and what doesn’t. Together, we can all work to shape the future of eye tracking in VR, as the feedback from this release will find its way into the final release, and as many open source VR SDKs as we can manage.”
The first FOVE SDK will be available from 30th October 2015, while the hardware itself remains yet to be finalised. Harper states that new, high quality screens have been secured, and that the casing design is being iterated on (as seen in the image above). VRFocus will keep you updated with all the latest details on the FOVE SDK and the HMD itself.