Last month saw Oculus Rift virtual reality (VR) head-mounted display (HMD) creator Oculus VR host its second annual developer conference, Oculus Connect 2. The event, which took place in the Loews Hotel in Hollywood, California, featured a keynote talk from the company in which it invited popular videogame developer and Unreal Engine 4 provider Epic Games on-stage. There, founder Tim Sweeney introduced a new VR demo named Bullet Train, using the Oculus Touch position-tracked controllers. Today, it’s been revealed that this demo is now heading to another event, SEA VR.
Taking place on 28th October 2015 at the Meydenbauer Center in Bellevue, SEA VR will be the last time that Bullet Train is put on display this year, though you can expect to see it at events in 2016 too. Not only that but Epic Games’ Nick Whiting will be at the event, hosting a session title ‘Creating Hard-Hitting Interactions in VR‘.
“This year’s hot topic in VR is interaction and motion controllers,” the event’s description reads. “Much like how we’ve had to learn to rethink our game and camera design for head mounted displays, motion controllers force us to rethink our interactions. We’ll discuss the design and technical considerations that were a part of building Epic’s Bullet Train demo, as well as lessons learned in creating experiences powered by Unreal Engine 4 as the medium of VR has evolved.”
Bullet Train is a first-person shooter in which players use the Oculus Touch controllers to realistically wield firearms, taking out a squad of soldiers within a train station. VRFocus was the first to go hands-on with the piece ahead of Oculus Connect 2 and came away immensely impressed by it.
VRFocus will continue to follow Epic Games and Bullet Train closely, reporting back with the latest updates from the company and title.