Computer processor manufacturer AMD has been working with virtual reality (VR) technology for some time now, having been seen working with both Oculus VR and Valve and HTC on the Oculus Rift and HTC Vive head-mounted displays (HMDs) respectively. Of course, the company has also worked closely with Sony Computer Entertainment (SCE) in the past, making its AMD x86-64 Accelerated Processing Unit a part of the PlayStation 4 console. Does this mean that the company is also working with SCE on PlayStation VR?
It would appear not. That is at least according to AMD’s Head of VR Marketing, Sasa Marinkovic. Speaking in an interview with Tom’s Hardware, he confirmed that the company isn’t working with SCE on PlayStation VR. “Obviously, PlayStation 4 is powered by AMD,” Marinkovic said. “But Sony controls its VR ecosystem, and they are bringing it to the market as their vision.
When asked if a relevant partnership could perhaps be formed in the future he replied: “I have no visibility into it. But it could be, but like I said, I have no visibility into future plans. But I have tried Morpheus [PlayStation VR] by myself, and I really loved it. It was a very good experience.”
AMD has its own VR initiative named LiquidVR which was showcased at the 2015 Game Developers Conference (GDC) back in March 2015. This resembles a new software development kit (SDK). It’s also working with Oculus VR as part of its newly-announced Oculus Ready PC Programme. This concerns a set of Oculus VR-approved PCs that will be ready to support the Oculus Rift when it releases in Q1 2016.
VRFocus will continue to follow AMD’s work in VR closely, reporting back with the latest updates from the company.