World War Toons Dev Launches New VR Lab, Working with WoofbertVR

Reload Studios, a Los Angeles, California-based developer that started up last year, has quickly made a name for itself within the virtual reality (VR) community. The studio, comprised of former Call of Duty developers, has been working on one of the first full VR multiplayer first-person shooters (FPSs) in the anticipated World War Toons. This week, Reload Studios is announcing the formation of a brand new VR lab that will be working with clients to produce new content for them.


This team already has its first client in WoofbertVR, a unique art company that uses head-mounted displays (HMDs) to allow users to experience works within VR. Reload Studios itself has developed what it describes as ‘an immersive visit’ to London’s Courtauld Gallery’s Wolfson Room for the company, which is on display at the IFA consumer electronics show in Berlin, Germany this week. The exhibit includes pieces from the likes of Édouard Manet, Claude Monet, Paul Gauguin, and Pierre-Auguste Renoir.

Users are able to move through the gallery within VR, reading about each piece as they go and even listen to explanations and narration from award-winning author and illustrator, Neil Gaiman. A screenshot of the team’s work can be seen above.

The developer’s new division is headed up by 2 major additions to the team. The first is Phillip Moses, founder of The Resistance VFX with over 15 years of experience in the visual effects industry across commercials, television and even films such as Sin City. Moses will be leading the client relations and business development side of the company. He’s joined by project manager and trade consultant Michael Jeong of KOTRA, who was worked with clients that include Blizzard, Naughty Dog and Zynga.

“I am thrilled to launch Reload’s VR lab wing,” James Chung, co-founder of Reload Studios, said of the news. “Since our founding, we’ve accumulated tremendous knowledge in VR, discovering solutions that can be applied to non-gaming areas. All we needed was the right culture-driven project we believed in, so we were happy to collaborate with WoofbertVR to be able to offer virtual access to world-renowned works of art, anytime, from anywhere.”

VRFocus will continue to follow both Reload Studios and WoofbertVR’s work in VR, reporting back with the latest updates on it.