Windlands Dev Will ‘definitely’ Add Oculus Touch Support

It’s been a while since virtual reality (VR) fans have heard from indie developers Ilja Kivikangas and Simo Sainio on their upcoming Oculus Rift head-mounted display (HMD) compatible project, Windlands. A few months ago the team reassured that the crowd-funded title would be releasing before the end of 2015, with alpha and beta testing stages due out soon. Now Kivikangas has also confirmed that the title will eventually be supporting Oculus VR’s upcoming controllers for the Oculus Rift, Oculus Touch.


The developer was asked as much on Twitter, to which he replied: “Definitely will add support for touch.” The first-person action-adventure title allows players to use a grappling hook to swing through environments, so it’s easy to see how support for the position-tracked controllers could come into play. Windlands is inspired by legendary adventure experiences such as Shadow of the Colossus and The Legend of Zelda and sees players fighting giant bosses in order to gather items needed to take on a final challenge.

Oculus Touch is set to launch after the Oculus Rift itself in the first half of 2016. The kit consists of a pair of handheld controllers that both feature analogue sticks, buttons and triggers as well as gesture recognition. Currently the kit is being shown as a ‘Half Moon Prototype’. The consumer versions are yet to be shown and details such as pricing are yet to be announced. Oculus Rift owners will be making do with Xbox One controllers until its release, as one will come packaged with each unit.

VRFocus will continue to follow Windlands closely, reporting back on the latest updates on the title.