SUPERHOT Dev Still Has ‘a lot of surprises’ in Store

Over the course of the past month those that pledged a certain amount of money to the Kickstarter crowd-funding campaign for virtual reality (VR) compatible first-person shooter (FPS), SUPERHOT, have been taking part in the title’s first Beta. Fans have been able to test some of the first areas to feature in the videogame while the developer has collected data and information on bugs and other issues. But those that played the test version of the title for a long time shouldn’t worry about feeling worn out as there’s still plenty of ‘surprises’ in store.


The studio behind the title teased as much during a recent Kickstarter update that gave an overview of the Beta’s findings. “It also was a pleasant surprise to learn that some popular youtubers backed us very early on, so that they could play the beta on their channel,” the team wrote. “This gave more exposure to the beta than we expected, but don’t be too much worried about any spoilers you may find on the internet – we still have quite a lot of surprises in development.” The developer also noted that it would be able to use to gathered data to create a ‘smooth but challenging’ experience.

SUPERHOT is a unique FPS in that time moves only when the players themselves do. One bullet is enough to take them down, but slowing time allows players to weave through environments littered with bullets, searching for a weapon to take enemies out with. The title features full support for the Oculus Rift head-mounted display (HMD), which allows players to lean out of the way of incoming fire using positional tracking, though support for other HMDs is yet to be confirmed. It’s also on its way to Microsoft’s Xbox One console in the future.

VRFocus will continue to follow SUPERHOT‘s progress closely, reporting back with any further updates on it.