Virtual reality (VR) technology could well mean big things for the videogame industry as it rolls out to consumers over the course of the next 9 months. As those that have been following the scene already know, VR transforms titles into entirely new experiences, allowing them to believe they have stepped into another body in another world. According to Sony Computer Entertainment (SCE) Head of Worldwide Studios Shuhei Yoshida, VR is ‘like the ultimate weapon’ for many of the developers utilising it.
Yoshida said as much in a roundtable interview hosted at last week’s Tokyo Game Show (TGS) that was attended by PlayStation LifeStyle. “Well it will definitely realize the developers’ dreams to get the players in side the game,” he said of VR. “It’s gonna be a huge option for game developers. Every game, developers try to create something amazing and new to wow people, but with VR is so easy, it’s almost unfair. It’s like the ultimate weapon. I think it’s gonna be a hugely powerful weapon for developers to create new, exciting experiences.”
Of course, SCE is currently developing the PlayStation VR head-mounted display (HMD) for the PlayStation 4, which itself was renamed from Project Morpheus at the company’s TGS press conference last week. Yoshida himself has been a huge champion of the device, which sports a 1080p OLED display with a 120hz refresh rate. The screen itself is capable of ‘reprojecting’ experiences that run at 60fps on a standard screen to 120fps in VR. A specific price or launch date for PlayStation VR is yet to be announced.
VRFocus will continue to follow PlayStation VR closely, reporting back with the latest updates on the device.