Distance Dev Explains How to Add VR Support

Developer Refract Studios, whose futuristic survival racing title Distance launched on Steam Early Access in 2014, has revealed its plans to bring virtual reality (VR) integration to the racer. Refract Studios showed a VR build of the videogame at last months PAX Prime event, and in a recent posting on Twitter confirms the VR support.

Now a second Twitter posting has helped shed some light on how players can activate the experimental VR feature. As shown in the image below users need to go into the Betas portion of Distances properties menu, and click on ‘experimental-vr’ so that they can use the software with the Oculus Rift head-mounted display (HMD).


At PAX Prime in Seattle, Refract Studios had Distance available in three configurations: a custom arcade cabinet synced with the LED strips that encased the booth, special split-screen demo running on a 4K TV, and the VR version running on an Oculus Rift DK2 HMD in cockpit mode.

Distance is designed as a survival racing game combining arcade racing with the exploration of a futuristic world. Players have control of a car that allows them to boost, jump, rotate, and even fly through the city. Rather than going round a track, players will try to survive to the end in the quickest time possible.
VRFocus will be following the progress of Distance and reporting on any further announcements from Refract Studios.